"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
/kbin 8mo ago
Jump
where are kbin admins?
"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
/kbin 50gp 8mo ago 100%
where are kbin admins?

Abandoned large magazines are being bombarded with spam and admins are nowhere to be seen it seems. Hundreds of spam bot posts have not been deleted for months, see /infosec /internet /opensource /science, etc. and there are some posts about admins not responding to reports. So whats happening here? I see that non-admins are banning spammers from their communities in mod log but thats not an instance wide ban are any other instances even federating with kbin after this barrage of unmoderated spam?

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Baldur's Gate 3 official mod support is in the works, Larian says
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebear50
    50gp
    8mo ago 95%

    some unfortunate takes i see from this accouncement:

    theres no mention of the level editor itself being released which would make new campaigns and major edits to base campaign design impossible, beyond editing data like enemies and spells which unofficial mods can already do

    also their last game DOS2 had some stupid proprietary audio format so you couldnt add new dialogue (i belive they fuckin nuked any way to export any audio to the editor), which may still be a thing in BG3

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