rust
Rust Programming hohenheim 8mo ago 100%

I made a Wind Waker shader for Bevy

https://lemmy.world/pictrs/image/11aa2ed7-e342-41be-8591-a945eb70f638.webm

I recently made a fairly simple shader heavily inspired by the one used for characters in The Legend of Zelda: The Wind Waker. I've got all my info on how it worked on the GameCube from this amazing video

Check out the source at bevy_wind_waker_shader

Here are some screenshots :)

Sphere:

Sphere

Light throughout day:

Light throughout day

Daylight

Daylight

Night time

Night time

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